AI Insights · Timothy · October 2022
Top 5 Golf Games on iOS in Africa Q3 2022
In Q3 2022, the top 5 golf games on iOS in Africa showed varying performance trends in terms of downloads, revenue, and active users. Here's a closer look at their metrics.
In Q3 2022, the top 5 golf games on iOS in Africa exhibited diverse performance trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these apps fared.
Golf Clash - Golfing Simulator from Electronic Arts saw its weekly revenue fluctuate throughout the quarter, peaking at around $7.1K in the week of July 4th and ending the quarter at approximately $5.2K. The game’s weekly downloads varied, reaching a high of 318 in mid-August. Active users showed a slight increase, starting at 321 in late June and reaching 333 in mid-August before declining to 255 by the end of September.
Golf Rival - Multiplayer Game by Zynga Inc. experienced notable variation in weekly downloads, with a peak of 357 in mid-July. Its weekly revenue was highest at about $3.7K in late June, but it saw a dip, ending the quarter at roughly $1.9K. The active user base dropped from 239 in early July to 171 by the end of September.
WGT Golf from WGT maintained a relatively stable weekly revenue, peaking at $1.1K in mid-August. Weekly downloads saw a significant peak of 456 in late June but experienced a general decline, ending at 202 by the end of September. Active users saw fluctuations, starting at 3.3K in late June, peaking at 3K in mid-September, and ending at 2.5K.
Ultimate Golf! by Miniclip.com showed a varied trend in weekly revenue, peaking at $714 in late August. The game’s weekly downloads spiked at 435 in mid-August but declined to 86 by the end of September. Active users increased from 1.1K in late June to a peak of 1.5K in late July, then stabilized around 1.3K towards the end of the quarter.
Golf Battle, also by Miniclip.com, exhibited a peak in weekly downloads at 1.6K in early August, following a significant spike in late July. Its weekly revenue fluctuated, peaking at $698 in mid-July and ending the quarter at about $207. Active users saw a dramatic increase from 1.3K in late June to a peak of 3.7K in early August, before settling at 1.6K by the end of September.
For more comprehensive insights, visit Sensor Tower.